Todays low-code and no-code outgrowth platforms empower teams of software educeers—and even non-coders—to liberate support and prolong a wide array of applications. They are used to build mobile apps liberate customer experiences streamline workflows modernize legacy applications automate data integrations and support data visualizations to name the more ordinary uses.
The major selling points of low-code and no-code outgrowth tools are that they can be used successfully by lower-skilled ’townsman’ educeers; that they can exhibit apps faster than using indigenous SDKs; and that they can exhibit apps for less money. Many (but not all) of the commercial low-code and no-code methods offset your savings on work costs with their licensing fees or subscriptions.
If youre edifice consumer or customer apps quit outgrowth methods that direct you per-user and quit outgrowth methods that dont liberate indigenous-like accomplishment. If the outgrowth method generates apps with slow accomplishment or a non-indigenous look and feel consumers may well turn up their noses at them.
To give you a ballpark estimate Bachelors-level software educeers in the US make between $50K and $120K per year (mean $72K) and single consumer applications built from scratch in indigenous code take anywhere from six to 25 man-months (mean 12 man-months) so single indigenous applications are likely to cost almost $72K to educe. Complex indigenous apps can cost over $1 million to educe.